User N - Freedom through speed



Hello everybody,

this is my first game made in Unity and the main goal here is to give player freedom by having a very high speed ceiling with the double edge of learning how to control it properly there main inspiration , the whole set is very sandbox and raw looking but I really like this way cause it make it easier to experiment with platforming and eploration ideas much easier to implement.

I have been pleased to see that the basis and the scene editor work in a way that I really liked but still I have to add some more features like checkpoints and menu system but will I have to look further in Visual studio.

The shop list of feature to add will be:

Visual FX for speed and movement

Frame rate issues in some parts of the game

Check points and menu

Will look into publishing the game file so that if someone want to build some scalable world will be welcome!

Files

USERNBUILD.zip 90 MB
Jun 21, 2022

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