Finishing Touches
With this last update I hope to have solved the learning curve of the basic mechanics of the game.
It was a really nice experiment for me and while I have wondered that I would end up liking making a platformer/adventure, I didn't thought I would enjoy it this much! The whole plan for the game would be to build an open world where it start with this two more streamlined levels and then open up with roads and areas free to explore in all direction. But that is a massive work, and goin on now alone on the project seem pretty crazy to me. I have lot of stuff to learn before undertaking such a thing, so for now I will go with other smaller project.
Working alone is nice expirience but I would love to do some collaboration in the future.
For now I'll enjoy some downtime.
Files
Get A Wild Sprite
A Wild Sprite
Status | Released |
Author | Moonkey Lab |
Genre | Platformer, Adventure |
Tags | 2D, Action-Adventure, jumping, Retro, Shadows |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
More posts
- A Wild Sprite X OrcoApr 04, 2023
- Hub TubularAug 17, 2022
- Web VersionDec 28, 2020
- CleaningAug 08, 2020
- Phantom Village UpdateJun 26, 2020
- A Wild Sprite 1.3Feb 06, 2020
- Small UpdateFeb 16, 2019
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