Devlog
- November 23, 2023 by Moonkey Lab#gamedev, #topdown, #shooter, #puzzle, #adventureNew update almost done. Old school loading system Levels balancing More Sounds Additional tracks The update is coming nicely with the system working now in debugging phase... Continue reading
- May 03, 2021 by Moonkey Lab#shooter, #pixel, #topdown, #hard, #difficult, #indiegameWell that wasn't the first thing that came to my mind, the first solution I implemented you can see in this same screen, are badly damaged walls. They just take one shoot to disrupt and make the slog... Continue reading
- February 26, 2021 by Moonkey Lab#shooter, #puzzle, #retro, #pixel, #hardSmall update on Heart Commando. Web version is more stable and can be now played through the end. Still need too fix the layers problem that the downloadable version don't have. Added more sounds... Continue reading
- March 31, 2020 by Moonkey Lab#2d, #singleplayer, #topdown, #puzzle, #adventure, #actionOk one last update for now As requested I added the pause menù and remade sound for the intro scene. I want to take a bit of time off and start a new project... Continue reading
- March 30, 2020 by Moonkey Lab#2D, #Singleplayer, #Adventure, #Pixel Art, #Action, #Puzzle, #Retro, #ShortHello everybody! - Added Full screen mode and resizable windowed mode as many requested. - Gameplay balance - Added some decorative sprites throughout the game Next working on leaderboards<2... Continue reading
- March 26, 2020 by Moonkey Lab#singleplayer, #2d, #topdown, #pixelart, #early, #retroHello everybody, Heart Commando is now realesed in it's first version. Would love to hear what you think about it!... Continue reading